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creator  sim city  simcity  sims  wii  

SimCity Creator

SimCity Creator

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From: Electronic Arts
Category: Video Games

List Price: $29.99
Buy Used: $15.55
as of 9/9/2010 04:10 CDT details
You Save: $14.44 (48%)

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New (7) Used (12) from $15.55

Seller: booksgalorellc
Rating: 3.0 out of 5 stars 18 reviews
Sales Rank: 3,235

Platform: Nintendo Wii
Genre: role_playing_games
ESRB: Everyone
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 5 - 20 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 1
Dimensions (in): 7.5 x 5.4 x 0.6
Legal Disclaimer: ConsumerElectronics

MPN: 19071
Model: SimCreatorWii
UPC: 014633190717
EAN: 0014633361537
ASIN: B001AIL4ZG

Publication Date: September 2008
Availability: Usually ships in 1-2 business days

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Features:
  • Construct amazing cities with a wide variety of choices. Create a New York-style metropolis, a romantic European city, an exotic Asian paradise, a futuristic Cyberscape or combine them to make something truly unique.
  • Lay waste to your city with a variety of epic disasters, including earthquakes, meteors, and giant monsters. Prepare for and handle unexpected crises.
  • Create your city with your Wii remote, using it to draw curvy roads, shape the layout out your neighborhoods, and place landmarks of your choice.
  • Hire assistants who help you run your city and can build new neighborhoods based on their unique personalities.
  • When you feel like getting a closer look, get into a helicopter or airplane and fly through your city and check out all the details of your creation.

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Editorial Reviews:

Amazon.com Product Description
Be a powerful mayor and build your ultimate city—constructing homes, businesses, factories, skyscrapers, freeways, railroads, and much more. Try different city styles,including American, European, Asian, Futuristic and many others. Hire assistants and advisors with unique personalities to help you manage your town and build new neighborhoods.When you want to check out what you’ve built, fly over it in your plane to see all the detail of your design. If you want to give your city a little excitement, send in a giant monster or set off an earthquake to wreck it—you built it, you can destroy it. The fate of your city and your citizens is in your hands!
Amazing Battles
Simcity Creator

Features

  • Construct amazing cities with a wide variety of choices. Create a New York-style metropolis, a romantic European city, an exotic Asian paradise, a futuristic Cyberscape or combine them to make something truly unique.
  • Lay waste to your city with a variety of epic disasters, including earthquakes, meteors, and giant monsters. Prepare for and handle unexpected crises.
  • Create your city with your Wii remote, using it to draw curvy roads, shape the layout out your neighborhoods, and place landmarks of your choice.
  • Hire assistants who help you run your city and can build new neighborhoods based on their unique personalities.
  • When you feel like getting a closer look, get into a helicopter or airplane and fly through your city and check out all the details of your creation.

Create, Enjoy and Destroy your Ultimate City

Be a powerful mayor and start by zoning your city, constructing homes, businesses, factories, skyscrapers, freeways, railroads, and much more. You'll discover many ways to customize your city, including 13 city styles to explore, such as American, European and Asian themes.

Simcity Creator
Create Amazing Cities
Easy to use interface


Product Description
Be a powerful mayor and build your ultimate city—constructing homes, businesses, factories, skyscrapers, freeways, railroads, and much more. Try different city styles, including American, European, Asian, Futuristic and many others. Hire assistants and advisors with unique personalities to help you manage your town and build new neighborhoods. When you want to check out what you’ve built, fly over it in your plane to see all the detail of your design. If you want to give your city a little excitement, send in a giant monster or set off an earthquake to wreck it—you built it, you can destroy it. The fate of your city and your citizens is in your hands!


Customer Reviews:
Showing reviews 1-5 of 18



4 out of 5 stars Good game, not for hardcore SimCity players   February 22, 2010
Francisco J. Rivera (Las Vegas, NV)
18 out of 19 found this review helpful

This is a really good game. I've been a fan of the early versions of SimCity for a long time. I first played it for SNES. I never graduated beyond that game because I found SimCity 2000 and subsequent versions too hard. Maybe I suck at running a city. I just could never get people into town, buildings would stand up and then go to ruins, etc. I couldn't generate revenue and so I couldn't build and lost interest.

Sim City Creator has a game mode where there is no ral objective other than to build the city at your leasure. No missions, no objectives, other than your own. It's the free mode, and there is an option for you to start with $1 million...more than you'll ever need to get a good city started. If you want the easier gameplay of the original SimCity, but with much better graphics and neat things, this game is for you. I play this game in Free mode as I've never been one for doing missions. I want to build what I want at my pace. So I'm doing this write-up from that point of view. Here is my list of Pro's anc Con's.

Pro's:

Graphics - The graphics are nice. Not blow you away great, but nice. 3-d buildings and cars that look pretty real, for a Wii console. Look up a screen shot of SimCity SNES or SimCity 2000 and compare. You'll see why I like them. This is what I'm comparing it too.

Sounds - When you zoom in, you hear the city sounds. Cars, industries buzzing. It's neat.

Building variances- I like this alot. Again, coming from versions where each zone had 4 types of buildings (Low, medium, upper, high) and all of each type looked the same (I.E. all the high's looked the same) SimCity Creator lets you target those types in three categories: low, medium and high density. The buildings within each category can come out very different, so it gives a realitistc natural feel to the city, and not a cookie cutter one. You can build suburbs and single family homes by placing an area of low density residential a distance from major highways and commercial centers. If you place it closer, they'll turn into duplexes and smaller apartments. It's neat.

Menus - The menues are good. Set-up in an easy to use way. Click around them for a bit and before you know it you'll know them.

Creativity- Lot's of creativity allowed. In the past you had just roads. Then Roads or high ways. Now you have small neighborhood type streets, bigger roads, freeways, etc. You can various recreational places, rather than have them awarded to you like in SimCity SNES. You have parks, gardens, baseball fields, etc. The increase landvalueand make the area nicer, keep people happy which in turn attracts new sims. Build a certain ammount of them and you'll unlock bigger parks and sports fields.



Cons:

Controls - I'm not gonna kill the controls as much as others here have. They aren't THAT bad. But then again, I'm 26 and have been playing video games and first person shooters alot. So what that means is I can aim a cross-hair pretty steady when trying to shoot. The cursor for this game on the Wii is just like that. It's like a wireless mouse. How steady you hold the Wii controller will make the difference of how steady the screen is for you. I can control it rather well because I'm steady and I can aim. It doesn't give me much problems. YOU CAN FREEZE THE FRAME AS WELL. For those saying you can't, or hate it when you want to put the control down and the screen veers off because you're moving the sensor. If you press up on the directional pad until the blue cursor dissapears, it locks the screen. So you can put the control down and relax your wrists/arms. You can't however lock the screen and build. It would have been nice to have that option. So overall, out of 5, I give the controls a 3.

Game Time - When you are going through menus and building things, time freezes. I hate, hate, hate this. This is my one big beef with the game. When you're done building or have built a lot of things, because of the constant going into menus and and what not, you'll be lucky if 2-3 years pass. I finished building everything and had my entire map built up in under 10 years. New York didn't get to what it is in ten years. Time should keep on moving. Also, newer technologies for power plants are only available for later years. So you have to play a long time with coal or Oil power plants until time or education levels allow you to upgrade. If time had gone on while building, you can upgrade sooner. In addition to game time stopping...

Year you start - SimCity SNES started you off in 1900 with all kinds of power plants. Not realistic, but the nuke power plants give no pollution and power more zones. Made the game easier. SimCity 2000 assigned the various technological advances in power plants to their respective decade, but they let you pick the decade you started in. If you wanted nuclear or solar power plants at your disposal, you can start you city in the year 2000 or 2050. This game starts you in 1900 with no options. Piggy Back on what I wrote above, you have to deal with high pollution and old oil/coal power plants for a while. It's more real, yeah. But I'd like the option to start in later years if I want to build the better plants.


Overall: Most of the things about this game I like. My complaints listed in general are minor, with one major beef with the whole time keeping thing. The Controls aren't so difficult to handle that they took away from the fun of the game. Call me boring but I get a big kick out of watching 3d renderings of a city build up that I desgined and I was able to do it easy enough so the controls weren't all that bad. I highly reccommend the turorial that is in the game. Take 10 minutes practicing the controls and you'll pick them right up.

This is fun game, if you're not looking for hugely complicated city management issues and just would like to see a city you build spring up. If you do want a little more challange, you can do the mission mode of the game where you build a city with benchmarks, I.E. you have to do certain things to advance in the missions and city growth (Like make business deals with neighboring cities, etc.)

I wouldn't reccommend this for younger kids. Unless they are nerds, they aren't going to have the patience or know how to build a city and won't appreciate what they've done when they do. It's very much a game that is fun in the feat, not by graphics or role playing, etc. Most kids that would like this kind of game I'd say are over 10, 11 years old.

I started the game last night, in free mode, and in the Cheat money category that starts you off with $1 million. When I was done building everything, I ran my account down to about $50k. I pressed play on the game clock and let the game run. People came, My city grew, revenue started coming in. One day later, I have 470,000 Sims, my residentail taxes down to 1%, Commercial and Industrial at 2%, and my account is over $2 million. This is a guy that never played beyond SimCity SNES because SimCity 2000 and beyond were too hard for me. What's my point? This game is a cinch to play, and thus enjoy. Now that it's built, I manage disasters, re-arrange zones when new things become available like museums, etc. Good times.



5 out of 5 stars Great Game   January 23, 2010
Danielle Grecu (Streetman, TX)
2 out of 2 found this review helpful

I love this game simply because it is neat to see buildings and houses grow. It takes a lot of time, but like I said when things are good and growing it is a lot of fun!


3 out of 5 stars Many steps beyond the SNES Sim City, but not without flaws.   January 10, 2010
shaxper (Lakewood, OH)
3 out of 3 found this review helpful

Sim City Creator is a fun game if you're approaching it from the right background. Fans of the Sim City PC series have no reason to bother with this game, but, for the rest of us, there's a lot worth checking out here. The last time I really got into Sim City was when it was released on the Super Nintendo console way back in the day. Sim City has come a long way since then, though there are new flaws in the game design as well.

The PROS
- Impressive selection of buildings and utility systems that makes this game far more elaborate than the old SNES version. I still can't believe you can put in subways now!
- More elaborate adviser and data collection systems to better understand and run your city.
- Choose your own map dimensions on a pre-established continent instead of being assigned random maps.
- Decent graphics and zoom in/out options. I really enjoy the look of my city's lights at night, as well as seeing cars actually zoom by on the streets.
- "Hero structures" add a new level of strategy to your city and give you greater control over its architectural style.

The CONS
- Controls are very glitchy. Far too much depends upon precise movement of the wii remote, but the game's responses are clumsy. You get used to it after a while, but it is a bit frustrating. One of the greatest things about the SNES Sim City was its ease of use. The controls were simple, and there were hot buttons to help you move around even faster. There is only one way to move the cursor or scroll in this version, and you cannot override these control settings nor use a Classic Controller in the Wiimote's place. Moving across a large map will take a while.
- Bulldozing has become entirely too complex. There are different types of bulldozing for roads, zones, structures, and even trees. That plus an underdeveloped "undo" option and glitchy controls results in players spending far too much time correcting errors.
- Load time can be excessive, especially when checking in on your advisers.
- Visuals are certainly an improvement over the SNES version, but they are nothing to write home about for a seventh (or even sixth) generation console. This is particularly disappointing when you use the ability to fly over your city in a plane. The city really doesn't look any different when you do this.

All in all, if you love Sim City but have no intention of playing it on a PC, you will enjoy Sim City Creator, even in spite of its flaws. However, Sim City 4 and Sim City Creator for the DS are probably both better designed products. EA really needs to take this one back to the drawing board and give us a "New Sim City" that raises the bar and takes full advantage of a console the way its Super Nintendo predecessor once did.



1 out of 5 stars Bad Controls...Unplayable!!!   December 23, 2009
Ctyve Sabbai
1 out of 4 found this review helpful

First i jus want to say that i LOVE Simcity, since the very 1st release ive been playing it...but this version is yucky poo poo! The terrible controls make this version annoying and unplayable! The graphics are also very disappointing! Its been 5+ years since Simcity 4 when are we gona get a "real" Simcity 5 instead of these sucky imitations?!


3 out of 5 stars SimCity Creator, my review   November 23, 2009
C. Inloes (USA)
1 out of 2 found this review helpful

First of all SimCity Creator on Ds is the exact same thing as the one on Wii. It's not that fun. You make a city, you run it, and, if you choose, you can destroy it. It's very difficult because you have to put electricity poles in certain places and the walkthroughs are long and boring. I really don't reccomend this game for kids. I reccomend this game for people who love to design, though it might be just as boring for them too. Don't waste your money.

Showing reviews 1-5 of 18


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